Gears of War: E-Day is a great game launching at a terrible time

A confident return for one of Xbox’s most iconic franchises is coming during a period of dramatic upheaval.

A confident return for one of Xbox’s most iconic franchises is coming during a period of dramatic upheaval.

There are few blockbuster games that are as confident as Gears of War: E-Day . A prequel to one of Xbox’s most transformative titles, E-Day knows exactly what it wants to be: a brutal, tense, and self-aware action game, one that is stronger because it doesn’t deviate from that premise. Twenty years since the original Gears of War , there’s still nothing like its particular brand of up-close cover shooter gameplay, and E-Day shows that it still hits hard two decades later. As Xbox moves into a messy new era focused on its biggest franchises, E-Day could be an early glimpse at the future of the platform. But it’s also launching during one of the most tumultuous periods in Xbox history .
Set 14 years before the original Gears , E-Day tells the story of a pivotal point in the franchise’s sci-fi lore: “emergence day,” the moment when a collective known as the Locust Horde revealed itself with a surprise attack designed to wipe out the entire human race. You play as a slightly younger, but still gruff and experienced, soldier named Marcus Fenix as he and his squad attempt to fight back against the subterranean extraterrestrials. Marcus is part of an elite group known as “gears,” which are basically really buff guys and gals that wear massive armor and are thrown into action when things get really bad.
Things don’t get much worse than the events of E-Day . The human planet Sera is absolutely annihilated by the horde, which launches attacks from holes in the ground and has carved out a labyrinth of underground tunnels that allow them to strike anywhere. Marcus and his squad are thrown into the fray, tasked with doing everything they can to fight back and help where they’re able. Missions have you attacking enemy strongholds, escorting important supply caravans, and searching for survivors amid the rubble. Over the course of the game you see the planet turn from a retrofuturistic paradise to the ruins of a lost civilization.
E-Day is reminiscent of a James Cameron film: Absolutely every element is in service to creating a thrilling sci-fi spectacle. It’s as close to a playable Aliens as you’re bound to find. The cover shooter action remains visceral; everything has a weight to it, from Marcus’ slow movements to the chunky feel of reloading a shotgun. E-Day nails the sense of being pinned down in the middle of a war, surrounded on all sides, being terrified you’ll run out of bullets before the enemy does. There’s an unparalleled sense of tension.
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